Wednesday 26 September 2012

Skills Assessment


Hand Gun 360 Perspective

This is a basic 3D model of a pistol below 1500 polys without textures.


 I created it based on this image.




Lighting a city scene to make it look like a sunny day

In 3Ds Max i set up a day-light to make it seem as if the sun is beating down on this poly paved street

 
the final product turned out a bit brighter than i had intended and i feel the contrast could have been stonger.
 
 

Lighting a character with three-point lighting

 
 
 




 
 
 
 

 

Texturing a Medieval house

Unwrapping UVW, importing textures and assigning them to the correct areas
 


UVW Editor displaying various maps for areas of the house

 
 
 
 

 
 

 Texturing a Panasaur

 
 
This is the texture file i imported, it was not as smooth as i had hoped for it to be. i had trouble trying to figure out what part of the dinosaur was what.
 

 
 

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